1. Every hour, the sand reads the trades
Quicksand reads every buy and sell of the coin on its Stonks pool and groups them by hour, in % of supply.
rise = max(net flow, 0) + calm bonus if volume < 0.35 %
Round trips (bought, then sold back within the hour) are agitation. A pure net sell does not agitate, but it lifts nothing either.
2. Agitation sinks, calm lifts
Each % of agitation pushes the coin down; the deeper it already is, the more the sand resists. Net buying and quiet hours push it back up.
3. Five levels
4. Climbing out burns a slice
At launch, the dev sets aside part of their dev buy (50 % by default) and splits it into 4 slices weighted 1, 2, 3, 4: 10, 20, 30 and 40 % of the reserve.
Each slice is a burn the dev signs in their own wallet on day one, on its own durable nonce, so it stays valid for as long as it takes. Quicksand only submits it, the first time the coin climbs out of that level. Nothing burns on the way down, and each slice burns once.
The dev keeps control: selling the reserved tokens or using the nonce cancels a slice. The coin page then shows it CANCELLED, in red.
5. The launch itself
- The same Stonks launch StonkFun uses, on Raydium LaunchLab. Your wallet is the creator; creation and dev buy go out in one transaction.
- Fees: 1 % StonkFun + 0.25 % Raydium per trade. 0 % creator. 0 % to Quicksand, no launch fee.
- Quicksand holds no keys, no tokens and no treasury. It prepares transactions; your wallet signs them.
Questions
What makes a coin sink?
Agitation: each hour, the part of the volume that went round-trip (bought, then sold back) as a % of supply. Flipping is flailing. A pure net sell doesn't agitate, but it doesn't lift the coin either.
What makes it rise?
Net buying, in % of supply, plus a calm bonus for any hour with less than 0.35 % of supply traded. The sand settles under a still object.
What gets burned, and when?
At launch, the dev reserves part of their dev buy (50 % by default) and splits it into 4 slices, weighted 10 / 20 / 30 / 40 %. Each slice burns the first time the coin climbs out of Knees, Waist, Shoulders or Chin. Each burns once, and only on the way up.
Can the dev cancel?
Yes, and everyone will see it. If the dev sells the reserved tokens or uses a slice's nonce, that slice turns CANCELLED in red on the coin page. Quicksand can't stop the dev; it can only make the choice public.
Why launch here instead of directly on Stonks?
It's the same Stonks launch, and it's free: 0 % to Quicksand. On top of that you get a living object driven by your trades, automatic public burns, and a coin page.
Is this a price promise?
No. Quicksand changes nothing about the curve or the fees (1 % StonkFun + 0.25 % Raydium per trade). Burns reduce supply by the % shown; what the market does with that is up to the market.